A new Dappradar report has highlighted the upward trend of new players in the game-to-deficit (P2E) industry, underlined by an increase in unique active portfolios (DuAW) daily in 2024.
Duaw climbed 421% over 12 months to reach a historic summit of 7.4 million by the end of 2024. Dappradar analysts revealed metric in its annual blockchain game report, plunging into key trends Industry in what experts describe as a “Watershed. »Year for industry.
DAPPRADAR said that industry has experienced sustained growth on the retail side, which is characterized by new active users and a series of play innovations. While the wider web3 market has gone through a market Turbulent bear, the blockchain -based segment has displayed resilience.
“2024 was a transformative year for blockchain games, marking an evolution towards the consumer adoption,” read the report. “The year has experienced remarkable growth in users, the launch of revolution technologies and significant progress in the commitment of non -web3 users.”
The figures resulted in nearly 6 billion chain game transactions during the year, while Dappradar added more than 1,500 new games based on the blockchain to its directory. The main titles by chain metrics include pixels and the world of dypes, employing non -buasable tokens (NFT) and metavers in their design.
ImmuTable, a blockchain-based game platform, has exceeded Ethereum NFT trading volumes of more than $ 300 million.
The report has highlighted several reasons for the burst of activity in the blockchain sector, awarding a song to the cutting edge of virtual currencies. BTC, with a market capitalization tilted towards the 4 dollars’ mark, attracted new users of traditional game circles, according to the report.
Telegram played its role in the integration of a new game demographic group, Hamster Kombat which accumulated more than $ 300 million in users in the months following its launch. The Open Network (tone) has contributed a large part of Duaw game measures for the sectors, organizing a range of decentralized applications (DAPP) for a large audience.
Ubisoft (Nasdaq: UBSFF), Sony (Nasdaq: Sony) and Sega, at the top of the traditional game developers, launched their tents with the blockchain in 2024, by triggering a domino effect for the rest of the ecosystem to follow the plunge .
The arrow numbers for blockchain games were not without their drawbacks, the report noting that a drop in VC activity in 2024. 2024 was the lowest point since 2020 for the investment in space despite The increases in the sandbox and Andreessen Horowitz (Nasdaq: Zadihx).
However, the report predicts an adoption peak this year while consumer companies focus on the sectors. The rise in metavese and digital collectibles should add rear winds to the blockchain play sails from the first two quarters of the new year.
Gaming companies rely on a generative AI despite the concerns of employees
As generative artificial intelligence (AI) is developing a giant step, emerging technology finds a widespread application in the game sector with key players in the ECA ecosystem.
According to a survey on the state of the game industry, the number of game development companies turning to AI is at a record level, which stirs up fears of job losses. More than half of the respondents questioned say that their companies rely on AI in the design of video games, a peak in the 2023 survey.
The study, a collaboration effort between OMDIA and the Conference of Gaming Developers, interviewed more than 3,000 developers from different companies.
36% of game workers have indicated regular use of AI tools in their game development roles, noting the advantages of productivity and efficiency of banal tasks. However, 30% of industry players claim that AI will negatively affect the sector, potentially eroding the allegations of productivity improvement.
For dissatisfied employees, they argue that AI will ignite the challenges of the existing sector, including energy consumption and IP flight. The most stimulating benefits of the growing adoption of AI by the sector seems to be job losses, the employees interviewed preparing for the layoffs of the mass industry.
On the part of companies, AI tools are deployed en masse for their advantages and the advantages of reducing time with recent giants in a generative AI capable of pushing the boundaries of game developments.
Aware of imminent job cuts, Electronic Arts CEO Andrew Wilson noted that job cuts were part of the growing pain for industry, noting that the trend will only be in the short term. Wilson maintains that in the end, the AI will provide an explosion of jobs for the sector as emerging technology becomes common in the ecosystem.
The dismissals of the game sector have gathered in steam since 2024, with Sony and EA dismissed with more than 1,500 employees. A more in -depth examination reveals that small game developers follow the same path, reducing the size of their employees with adoptions up AI.
The report also highlighted an increase in the number of female game developers, consuming 11% of the share held by male demography in less than a year. On the other hand, the idea of a live service title seems to be popular, with only 13% of the respondents interviewed indicating an interest in exploring the concept.
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